﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ddz_server.game
{
    class Room
    {
        private object _lock = new object();
        public SocketConnection[] players = new SocketConnection[3];
        public int ai = 0;
        public int index = 0;
        public List<Card> cards;
    }
}
